Harnessing Video Games: Transforming our lives, from education to machine learning
Corey Clark, Ph.D.
Deputy Director of Research, SMU Guildhall
Assistant Professor, Computer Science
Wednesday, March 4, 2020
7:30 a.m. Registration
8:00 a.m. Spotlight Presentation
Palmer Conference Center for Engineering Leadership
Caruth Hall, Room 406
3145 Dyer Street
Dallas, TX 75205
Video games are the largest entertainment industry in the world, generating more revenue than the music and movie industries combined. The interactivity and engagement created by video games provides a new way to harness the creativity and ingenuity of humans through entertainment. This talk will show how the Human and Machine Intelligence (HuMIn) Game Lab at SMU is using video games to change everything from education, analysis of retinal images to new innovative human-in-loop collaborative machine learning methodologies.
Dr. Clark serves as Deputy Director of Research at SMU Guildhall, Assistant Professor of Computer Science at SMU, as well as CTO of BALANCED Media | Technology. He has over 15 years of experience with a background in finding solutions to large-scale problems by combining several areas of study, such as gaming, systems biology, distributed computing, and artificial intelligence/machine learning. He has raised over $20 million in research, seed, and series funding from government and private entities as well as served as CTO of a gaming technology startup that was acquired. He has overseen multiple Advanced DoD R&D projects from concept to commercialization and most recently led a team to a $2.5 million XPRIZE Grand Prize win. Dr. Clark’s innovations in human-in-the-loop machine learning techniques have led to numerous publications, patents and invitations to speak at top conferences around the world.
Complimentary buffet breakfast. Self-parking available in Binkley Parking Garage and Moody Parking Garage (parking permits will be sent after registration).
The event is free, but seating is limited.
Questions: email RSVP@lyle.smu.edu